Vertiv Launches Augmented Reality App for Immersive Product Exploration www.vertiv.com March 21, 2023, 5:52 a.m.
Vertiv (NYSE: VRT), a global provider of critical digital infrastructure and continuity solutions, today announced the release of the Vertiv™ XR app, a first-of-its-kind tool in the data center space that allows data center operators, IT managers and channel partners to visualize Vertiv products in the location they would occupy in any given facility. The virtual representation helps today’s data center decision-makers by providing a convenient tool to plan their space and provide support after installation, with the intent of improving understanding of how the infrastructure will support their compute and impact the physical footprint. The app is available at the Apple App Store and the Google Play Store.
Augmented Reality for Patients and Caregivers arvrhealth.com March 7, 2023, 2:08 a.m.
The use of augmented reality (AR) in healthcare is still in its early stages, but there are already several ways in which it is proving beneficial for patients and caregivers. For example, AR can be used to provide information about a patient’s condition or treatment plan or to give instructions on performing self-care tasks.
L'iPhone est une impasse pour les projets de Meta en matière de réalité augmentée et de métavers metavers-tribune.com March 2, 2023, 10:07 p.m.
Le premier véritable casque de réalité augmentée de Meta sera probablement livré avec un ordinateur de poche. C’est un avantage considérable pour Apple, qui pourrait également proposer un casque de réalité augmentée et qui a déjà vendu des millions d’ordinateurs de poche avec l’iPhone.
US Congress Halts Orders of Microsoft AR Combat Goggles Amid Reports of Headaches & Eyestrain www.roadtovr.com Jan. 16, 2023, 10:15 p.m.
In 2021, Microsoft won a United States Army defense contract worth up to $22 billion which would support the development of an Integrated Visual Augmentation System (IVAS), a tactical AR headset for soldiers based on HoloLens 2. Now Congress has rejected the Army’s request for $400 million to buy as many as 6,900 more of the AR combat goggles this year, a Bloomberg report maintains.
HTC Aims To Popularize Virtual Reality As Part Of Its Metaverse Strategy nft.magnewsblog.com Jan. 2, 2023, 7:53 p.m.
Tech giant HTC Corp. is working on popularizing virtual reality as part of its metaverse strategy. The goal is to advance the technology in both the consumer and enterprise markets. According to Charles Huang, HTC’s corporate vice president, there is a growing demand for VR devices in many segments. So far, remote conferencing, education, training, healthcare, design, and exhibitions have seen the most demand.
Intro to Businesses in Augmented Reality & Virtual Reality www.thebrilstore.com Dec. 26, 2022, 9:45 a.m.
This is a 2-part course. The first part is for beginners in Augmented Reality and Virtual Reality to grasp what these spaces represent and where they are heading as a business. If you are new to Augmented Reality and Virtual Reality, you must learn about them because they will be everywhere very soon. Culturally and financially, you can't afford to become left behind. The second part of the course focuses on different business ideas to get into Augmented Reality and Virtual Reality.
Augmented Reality and geolocated QR codes in construction www.youtube.com Dec. 5, 2022, 11:53 a.m.
Make on site QS/QA easier! Check this out. Augmented reality models hosted online and activated by geolocated QR codes. Buildcorp adopted the latest tech on this site. Video and system implemented by CSD Group Australia Pty Ltd.
Métavers: un an après l’euphorie, le retour sur terre www.lefigaro.fr Nov. 29, 2022, 11:47 p.m.
L’emballement trop précoce des marques fait place à la prudence, alors que le terme métavers, «galvaudé», est désormais rejeté par des acteurs de la réalité virtuelle et augmentée.
Springfield enters metaverse with first digital collection ww.fashionnetwork.com Nov. 28, 2022, 10:56 p.m.
The Madrid-based retail chain is launching its first digital collection. The new 'Metacollection' will be available exclusively on the Roblox and Decentraland platforms until December 18. The project was developed in collaboration with Playoffnations, a Spanish company specializing in metaverse experiences, as well as with Web 3 and metaverse specialist, AlterHeaven.
Your next job interview could take place in virtual reality theusanewsbox.com Nov. 28, 2022, 10:12 a.m.
Going for a job interview is the stuff of nightmares for many people, while for others it is a chance to shine. Either way you are typically still interviewed by other human beings, either after walking into a scary office with one or more bosses sitting behind a desk, or via an equally nerve-wracking Zoom call.
Mark Penn Breaks Down The Digital Landscape, Explains Why Augmented Reality Is Next Big Thing www.youtube.com Nov. 21, 2022, 10:03 a.m.
Speaking to Diane Brady on "Forbes Newsroom," Mark Penn, Chairman and CEO of Stagwell Inc., spoke about the current digital landscape and the incredible promise of augmented reality.
The World's First Metaverse Magazine in Virtual Reality www.byaustere.com Nov. 14, 2022, 3 p.m.
Metazine is the world's first virtual reality magazine in the Metaverse by the team at AUSTERE. Explore the future of zine culture through an immersive virtual reality world of our 21st issue, Lotus. Experience Metazine - the Meta Zine.
Training first responders, paramedics, nursing staff, crisis management teams in Virtual Reality leica-geosystems.com Nov. 7, 2022, 9:53 a.m.
Virtual Reality (VR) as an educational medium is not a new topic. For more than 20 years, different solutions and concepts have been used for military and other public safety training. VR training is, though, new in health care, in rescue services (first responders, paramedics, nurses) as well as in disaster management.
Réalité virtuelle: pourquoi personne ne croit vraiment au métavers www.lesoir.be Nov. 7, 2022, 9:52 a.m.
Au grand dam des investisseurs, Meta (anciennement Facebook) fait tapis, depuis quelques mois, sur le métavers. Pour Mark Zuckerberg, patron du groupe, l’avenir d’internet passera donc forcément par des espaces virtuels que l’on habitera comme le monde réel, à l’aide de casques de réalité virtuelle (VR) ou la réalité augmentée. Mais même si ces casques VR sont de véritables bijoux de technologie que l’on aime utiliser régulièrement, on peine à voir comment le métavers pourrait s’imposer dans un avenir proche. Les raisons de douter du pari de Meta sont nombreuses.
Your next job interview could take place in virtual reality www.bbc.com Oct. 31, 2022, 7:33 p.m.
Earlier this year students at Sandwell College in West Bromwich put on VR headsets to do some mock interviews. Their avatars - cartoon-like, 3D representations of themselves - were put through their paces by another talking avatar representing the AI software system.
Game-Based Virtual Reality System for Upper Limb Rehabilitation After Stroke in a Clinical Environment www.liebertpub.com Oct. 31, 2022, 7:31 p.m.
This study demonstrated that game-based VR upper limb rehabilitation is effective and has more obvious efficacy than conventional rehabilitation in a clinical setting. Customized games also have better healing effects than commercial games. To further confirm the conclusions of this study, game-based VR upper limb rehabilitation systems and VR environment-based upper limb rehabilitation systems can be compared. This study also discovered an interesting phenomenon in which most VR upper limb rehabilitation systems did not use immersive devices even though wearable immersive VR devices were available on the market, which is worth discussing.
Le consommateur, la marque et la réalité augmentée www.cbnews.fr Oct. 12, 2022, 7:47 a.m.
La quasi-totalité des marques (94%) pensent que l’AR sert avant tout à se divertir quand seulement la moitié des consommateurs pensent la même chose, ceux-ci étant intéressés par un usage plus utilitaire de celle-ci. Dans ce cadre, 56% des consommateurs identifient le shopping comme la principale raison de leur utilisation tandis que 72% d’entre eux se disent intéressés par l'utilisation de la réalité augmentée pour interagir avec un produit avant de l'acheter. De même, toujours du côté clients, 62% considèrent que l’AR est intéressante lors de loisirs, comme les concerts et les événements sportifs.
Le shopping est la principale raison d’usage de la réalité augmentée pour 56% des consommateurs viuz.com Oct. 12, 2022, 7:46 a.m.
Presque sans s'en rendre compte, les consommateurs ont depuis longtemps entamé une révolution de la réalité augmentée (AR). D'ici 2025, on estime que près de 50% de la population française et la quasi-totalité des personnes adeptes des applications sociales et de communication utiliseront fréquemment l’AR. Si la réalité augmentée est depuis quelque temps le mot à la mode, le potentiel de cette technologie est encore sous-estimé par de nombreux décideurs. C'est ce que prouve la nouvelle étude "Augmentality Shift" réalisée par Ipsos pour le compte de Snap.
Future-proof Your Augmented Reality Strategy with Hardware-Agnostic Solutions www.ptc.com Oct. 12, 2022, 7:43 a.m.
Augmented reality (AR) enables relevant, digital content to be presented directly in the user’s field of view, when and where that information can be most impactful. But because the technology landscape is constantly changing in the global workplace, AR strategies must be flexible and agile.
How to showcase NFTs in augmented reality nftnewstoday.com Oct. 10, 2022, 6:37 a.m.
One approach to combining AR with NFTs is to mint your creations directly as AR-ready. Most apps are built in such a way that AR NFTs can be created from the ground up. The creation process is essentially the same across all applications. Download the app first, and then upload your content, such as photos, videos, scans, or models, to mint NFTs with AR features.